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Junior Computational Geometry Engineer

SaekiZurich, SwitzerlandFull-timeSalary not listed · Typical pay in SwitzerlandPosted Oct 4, 2026

This listing is for a Junior Computational Geometry Engineer role at Saeki, in Zurich, Switzerland. The listing describes it as a full-time, entry-level position.

Written by Dev Global Jobs

DGJ summary of this job

Our own short read of this listing, built only from the facts it gives. The employer’s original text follows further down.

This listing is for a Junior Computational Geometry Engineer role at Saeki, in Zurich, Switzerland. The listing describes it as a full-time, entry-level position.

The advert mentions Python, Rust, C++ and CAD among the skills and tools for this role.

The employer does not state a salary in this listing; DGJ Insight below shows an official pay benchmark for the place where one exists.

Benefits mentioned in the advert: bonus.

Visa sponsorship is not mentioned. Applicants from outside Switzerland should check the official work permit route before applying.

Dev Global Jobs found this job on Arbeitnow on Oct 4, 2026.

Employer
Saeki
Location
Zurich, Switzerland
Job type
Full-time
Level (from the title)
entry-level
Pay
Not stated by the employer
Found
Oct 4, 2026 on Arbeitnow
Employer text
648 words, about 3 min to read
Skills named in the advert
PythonRustC++CAD
Before you apply
  • Apply only on the official page (arbeitnow.ch). Dev Global Jobs is not the employer and never asks for a fee.
  • Mirror the skills the advert names (Python, Rust, C++ and CAD) in your CV where you really have them; applicant tracking systems look for these words.
  • Read the employer’s full text below (about 3 min) before you apply.
  • Build or check your CV with the free DGJ CV Builder.
Only on Dev Global Jobs

DGJ Insight

Our own data about this role and place, from official statistics and our live job index.

Updated Nov 2, 2026
Pay benchmark
Average wage, Switzerland
CHF 98,334 average / year

Source: OECD Average annual wages, 2025

Cost of living · Geneva
102.7 vs New York = 100

UN living-cost index for Geneva (ICSC post adjustment 80.3), as of 1 Oct 2026.

Source: ICSC post adjustment classifications (icsc.un.org)

Work permit route
  • Work permit B / L (non-EU quota): Highly qualified specialists, employer proves no Swiss or EU candidate; annual quotas
  • EU/EFTA free movement permits: Registration for EU/EFTA nationals with a job

Official routes: State Secretariat for Migration (SEM)

Job description

About the role

Full text from the employer, as published on Arbeitnow, arranged into sections. Nothing added or removed.

SAEKI - Manufacturing at software speed

Europe's defense industrial base cannot respond at the speed modern conflict requires. Legacy suppliers operate on month-long timelines. Tribal knowledge is retiring. Supply chains are fragile. SAEKI is building the operating system for autonomous factories - the infrastructure that lets Europe manufacture mission-critical components at software speed.

The Role

As a Junior Computational Geometry Engineer, you work on the geometry core of our Manufacturing Intelligence stack: the engine that takes an arbitrary customer CAD model, reasons about how to build it, and then proves that we built it right. You start on well-scoped parts of that engine, next to the engineers who built it, and grow into owning them. Your code runs in the factory.

What We're Looking For
  • Foundations. Degree in computer science, mathematics, mechanical engineering or a related field, with real depth in geometry, linear algebra and numerics. Internships, thesis work or serious side projects count. We do not expect years of production experience.
  • B-rep Basics. You are comfortable with topology, NURBS, meshes and point clouds. You may never have shipped a robust boolean, and you still understand why floating-point robustness destroys naive implementations, and you want to learn how the field handles it.
  • Kernel Exposure. You have worked with a geometry kernel and mesh libraries in at least one project: OpenCASCADE, CGAL, libigl, Open3D, PCL, Parasolid or comparable.
  • Technical Ability. Solid modern C++ (17+) plus Python for tooling and rapid iteration. Rust is welcome. You write code others can read, test and maintain.
  • Manufacturing Curiosity. You want to understand what happens once geometry meets a spindle, a nozzle or a fixture. CNC, additive or metrology exposure is a bonus, never a requirement.
  • First Principles Thinker. You reason by physics and mathematics, not analogy. When an algorithm fails on a real part, you dig until you know whether the bug sits in the code, the model or the assumption.
  • Learning Speed. You take direct feedback, apply it immediately, and close your own knowledge gaps without waiting to be taught.
  • Industrial Grit. You want to stand next to the machine in Germany and watch your output run. The feedback loop between your code and cutting metal is the point.
  • On-site. Ability to work in person at our HQ in Zurich, Switzerland.
What we're not looking for
  • Researchers who want to publish and hand off. You ship.
  • CAD users. This is a role for people who build the tools, not drive them.
  • Engineers who need a clean spec. The problem is defined by the part, the machine, and the customer - you'll help define it.
  • People who treat “it works on the test model” as done. Real customer CAD is broken, degenerate, and adversarial. That is the job.
  • Engineers who are uncomfortable with ambiguity or rapidly changing priorities.
What we offer
  • Mission: Rebuild the industrial sovereignty of the West. Your work directly enables production of mission-critical hardware for defense and space.
  • Total Ownership: High-stakes autonomy in your domain. You own both the problems and the solutions - and have the authority to execute.
  • The Environment: Access to a 8,000 m² state-of-the-art facility featuring 5-axis CNCs, industrial robots, and industrial 3D printers. Your algorithms run on real hardware from day one.
  • The Team: "Special Forces" model. Everyone senior, everyone ships. No politics, no bureaucracy. Direct feedback, high standards.
  • Compensation: Competitive salary + meaningful equity.
  • Location: Zurich HQ, with occasional time at Factory ONE in Munich.

Apply
  • Resume: Focus on the geometry work you have actually done. Thesis, internships, projects, coursework.
  • GitHub/Portfolio: Show us the hardest problem you have solved. Code, a write-up, or a part that came off a machine because of you.
  • Coverletter: Why this mission? Why now? What would you build first?

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