Senior Combat Designer [CA]
HoYoverse has an opening for a Senior Combat Designer [CA] as a remote role open to applicants in United States. The listing describes it as a full-time, senior position.
DGJ summary of this job
Our own short read of this listing, built only from the facts it gives. The employer’s original text follows further down.
HoYoverse has an opening for a Senior Combat Designer [CA] as a remote role open to applicants in United States. The listing describes it as a full-time, senior position.
From the advert, the main requirements are 5+ years of experience.
The employer does not state a salary in this listing; DGJ Insight below shows an official pay benchmark for the place where one exists.
Benefits mentioned in the advert: pension or retirement plan, paid time off and flexible hours.
Dev Global Jobs found this job on Himalayas on Nov 9, 2026; applications close on Jan 8, 2027.
- Employer
- HoYoverse
- Location
- Remote (United States)
- Job type
- Full-time
- Level (from the title)
- senior
- Pay
- Not stated by the employer
- Experience asked
- 5+ years
- Found
- Nov 9, 2026 on Himalayas
- Closes
- Jan 8, 2027
- Employer text
- 405 words, about 2 min to read
- Apply only on the official page (himalayas.app). Dev Global Jobs is not the employer and never asks for a fee.
- Compare your own experience with the 5+ years the advert asks for, and show it clearly near the top of your CV.
- Plan to apply before Jan 8, 2027.
- Read the employer’s full text below (about 2 min) before you apply.
- Build or check your CV with the free DGJ CV Builder.
DGJ Insight
Our own data about this role and place, from official statistics and our live job index.
Source: OECD Average annual wages, 2025
About the role
Full text from the employer, as published on Himalayas, arranged into sections. Nothing added or removed.
As a Senior Combat Designer, you’ll focus on creating mechanics, scenarios and characters that contribute to deep yet accessible combat experiences for the player. You’ll be collaborating with Level Designers, Engineers, Animators and more to prototype, implement and polish all combat-related systems and content for our next flag-ship project. Your typical duties include but are not limited to:
- Player combat mechanics, weapons, and abilities.
- Enemy behavior, abilities, and weapons.
- Other core player systems such as camera, interaction, and traversal.
- Build and refine the design over time using playtest metrics and internal/external feedback.
- At least 5 years of professional experience as a Combat/Game Designer
- At least one shipped AAA title on PC/Console
- Strong hands-on scripting abilities
- Self-motivated and open-minded
01You Will Stand Out If You Have
- Open-World experience
- 3rd-Person-Action experience
- Unreal experience
02Benefits
- Competitive salary
- 100% employer-paid healthcare premiums for you and your dependents
- Generous paid time off
- 401K/ RRSP plan
- Employer-paid life and disability insurance
- Team-building activities throughtout the year
- Flexible working hours
We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you’re looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.
Learn more online by clicking here.
03Do We Support Flexible Work?
Yes, as a remote team across North America time zones, we embrace flexible working. You may choose to work remotely, in-offices or hybrid, for a more flexible lifestyle that suits you best. Our offices are located in downtown Montreal and downtown Santa Monica, surrounded by great restaurants, entertainment, and cultural venues.
Learn more online by clicking here.
At HoYoverse, we are committed to creating immersive virtual world experiences for players around the world. In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai: Star Rail, HoYoverse also launched the dynamic desktop software N0va Desktop, the community product HoYoLAB, and created a variety of products such as animations, comics, music, novels, and merchandise around our original creative concept.
Adhering to our mission of Tech Otakus Save the World, we have always been committed to technology research and development, exploring cutting-edge technologies, and have accumulated leading technical capabilities in cartoon rendering, artificial intelligence, cloud gaming technology, and other fields.
HoYoverse is actively engaged in globalization, with offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.
Originally posted on Himalayas
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