Software Engineer - Performance Marketing
Voodoo is hiring for the position of Software Engineer - Performance Marketing in Paris, France. It is listed as a full-time position with hybrid working.
DGJ summary of this job
Our own short read of this listing, built only from the facts it gives. The employer’s original text follows further down.
Voodoo is hiring for the position of Software Engineer - Performance Marketing in Paris, France. It is listed as a full-time position with hybrid working.
Reading the advert, the employer asks for 3+ years of experience and English language skills.
The advert names Unity as a skill for this role.
No salary is given in this listing, so check the official pay figures in the DGJ Insight section below where they exist.
The advert does not mention visa sponsorship. If you would move to France for this job, check the official work permit route first (DGJ Insight lists it where we have it).
Dev Global Jobs found this job on Arbeitnow on Nov 11, 2026.
- Employer
- Voodoo
- Location
- Paris, France
- Work mode
- hybrid
- Job type
- Full-time
- Pay
- Not stated by the employer
- Experience asked
- 3+ years
- Languages asked
- English
- Found
- Nov 11, 2026 on Arbeitnow
- Employer text
- 520 words, about 2 min to read
- Apply only on the official page (arbeitnow.fr). Dev Global Jobs is not the employer and never asks for a fee.
- Compare your own experience with the 3+ years the advert asks for, and show it clearly near the top of your CV.
- Mirror the skills the advert names (Unity) in your CV where you really have them; applicant tracking systems look for these words.
- Say your level in English plainly (for example B2 or C1).
- Read the employer’s full text below (about 2 min) before you apply.
- Build or check your CV with the free DGJ CV Builder.
DGJ Insight
Our own data about this role and place, from official statistics and our live job index.
Source: OECD Average annual wages, 2025
UN living-cost index for Paris (ICSC post adjustment 50.5), as of 1 Oct 2026.
Source: ICSC post adjustment classifications (icsc.un.org)
- Talent Passport: Qualified employees, researchers, artists, investors; multi-year permit
- Employee (salarié) visa: Employer work authorisation from the labour office
- Temporary worker visa: Contracts under 12 months
About the role
Full text from the employer, as published on Arbeitnow, arranged into sections. Nothing added or removed.
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1,000+ employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper.io, alongside popular apps such as BeReal and Wizz.
TeamOur Growth team helps maximize the potential of each Voodoo product within the ecosystem. Our Growth team is split across several areas of expertise, such as user acquisition, ad monetization, video ads, playable ads, and influencer marketers. Being part of the Growth Team at Voodoo requires strong operational excellence and creativity in order to constantly adapt and stay ahead of the market.
The core mission of the Playable Ads team is to create engaging and interactive advertising experiences that captivate audiences and drive conversions. We work with playable developers and coordinators that turn a game into an HTML interactive ad experience. Your main mission will be to produce high-performing ads by creating and uploading them to our various ad networks.
RoleWe are looking for talented individuals interested in creating playable ads that let users try our games! To succeed in this role, you need extensive Unity development experience with a past of creating unique user experiences for a global audience. You will be converting existing games into playable ads and collaborating on the creation of tools for other interactive ad formats.
Transform existing games into interactive user experiences
Optimize playable ads for the best user experience, scalability, and adaptability
Integrate an analytics solution to measure interactions and gain insights to offer the best user experience
Build interactive playable templates that can be customized by graphic designers
Contribute to cross-functional initiatives (e.g. testing new tools, implementing new processes, etc.)
Develop a deep understanding of how your creations perform and why
Work within a small creative squad with amazing people from diverse backgrounds and nationalities
Have the opportunity to cover different product scopes (e.g., hypercasual, casual, consumer apps, etc.)
Become a creative expert in mobile gaming: benchmark what our competitors are doing, experiment with new ideas
Fully proficient in playable ad creation or in developing Unity projects (size optimized to be used as playable)
Experience creating playable ads in Unity (Luna), Cocos Creator or any relevant platform
Adequate knowledge of object-oriented programming and web game development
Proactive problem diagnosis and creative problem-solving skills
Fluent in English, both oral and written
3+ years of experience in a similar role
Deeply familiar with the mobile gaming market, in particular, hyper casual and casual games
Creative mindset and knowledge in game design
Familiarity with 3rd party SDKs, analytics, and A/B testing in mobile games (preferred but not essential)
Hands-on experience with AI-assisted development (Claude Code, Codex, Cursor) and asset generation (Scenario, Flux, ElevenLabs)
Competitive salary and other benefits according to the country you reside in.
Full remote for candidates based abroad, with relocation to Paris subject to discussion. Hybrid for candidates based in France.
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