Dev Global Jobs
Creative

UI/UX Artist - Castle Busters

VoodooParis, FranceFull-timeSalary not listed · Typical pay in FrancePosted Nov 13, 2026

Voodoo is hiring for the position of UI/UX Artist - Castle Busters in Paris, France. It is listed as a full-time position with hybrid working.

Written by Dev Global Jobs

DGJ summary of this job

Our own short read of this listing, built only from the facts it gives. The employer’s original text follows further down.

Voodoo is hiring for the position of UI/UX Artist - Castle Busters in Paris, France. It is listed as a full-time position with hybrid working.

Reading the advert, the employer asks for 3 to 5 years of experience.

Skills and tools named in the text include Figma, Photoshop and Unity.

No salary is given in this listing, so check the official pay figures in the DGJ Insight section below where they exist.

The advert does not mention visa sponsorship. If you would move to France for this job, check the official work permit route first (DGJ Insight lists it where we have it).

Dev Global Jobs found this job on Arbeitnow on Nov 13, 2026.

Employer
Voodoo
Location
Paris, France
Work mode
hybrid
Job type
Full-time
Pay
Not stated by the employer
Experience asked
3 to 5 years
Found
Nov 13, 2026 on Arbeitnow
Employer text
587 words, about 3 min to read
Skills named in the advert
FigmaPhotoshopUnity
Before you apply
  • Apply only on the official page (arbeitnow.fr). Dev Global Jobs is not the employer and never asks for a fee.
  • Compare your own experience with the 3 to 5 years the advert asks for, and show it clearly near the top of your CV.
  • Mirror the skills the advert names (Figma, Photoshop and Unity) in your CV where you really have them; applicant tracking systems look for these words.
  • Read the employer’s full text below (about 3 min) before you apply.
  • Build or check your CV with the free DGJ CV Builder.
Only on Dev Global Jobs

DGJ Insight

Our own data about this role and place, from official statistics and our live job index.

Updated Nov 13, 2026
Pay benchmark
Average wage, France
EUR 44,304 average / year

Source: OECD Average annual wages, 2025

Cost of living · Paris
85.7 vs New York = 100

UN living-cost index for Paris (ICSC post adjustment 50.5), as of 1 Oct 2026.

Source: ICSC post adjustment classifications (icsc.un.org)

Work permit route
  • Talent Passport: Qualified employees, researchers, artists, investors; multi-year permit
  • Employee (salarié) visa: Employer work authorisation from the labour office
  • Temporary worker visa: Contracts under 12 months
Job description

About the role

Full text from the employer, as published on Arbeitnow, arranged into sections. Nothing added or removed.

About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

Team

Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

This is an opportunity to bring your ideas to life, to create your games, in an enjoyable and benign working environment among gaming lovers. Your games will be published by the worldwide leader in this field. You will get the chance to join a newly created small studio, focusing on creating and testing new hyper casual game prototypes to be published by Voodoo. You will have autonomy, a strong impact on the ideation, and a unique opportunity to reach hundreds of millions of players. You will take an innovative approach to gameplay ideas/features and give them their own spin.

Role

With this role, you will be core to the company by contributing daily to important decisions with a multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let’s entertain millions of people with your hit games.

Our studios are looking for people who bring their own ideas and are always willing to compromise to move forward.

  • Support the Art director in the ideation and execution of the game’s vision.

  • Develop and optimize UX flows of new and existing features.

  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.

  • Create high-quality 2D assets (menus, HUDs, buttons, icons, etc) and ensure optimal performance across mobile devices.

  • Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.

  • Iterate quickly based on team feedback and live user data.

  • Propose creative ideas to boost player engagement and improve the user experience.

  • Nice to have: experience designing and implementing high-quality, scalable UI systems in Unity.

Profile
  • 3-5 years of UI art experience in mobile games

  • Proficient in Figma and Photoshop

  • Comfortable handling the implementation of UI and assets into Unity.

  • Experience building and maintaining UX/UI framework libraries within a game project

  • Comfortable using AI tools to accelerate prototyping and asset creation

  • Proactive mindset, able to identify product needs, source references, and drive solutions independently

  • Strong portfolio showcasing excellent UI art, visual polish, readability, and attention to detail.

  • Strong understanding of layout, composition, color, typography, visual hierarchy, iconography, and readability.

  • Ability to work independently in a small team, organize your own work, and move features forward without heavy process.

  • Nice to have: Experience creating UI animations, transitions, interaction feedback, or other motion design for game interfaces.

  • Experience working with multiple stakeholders and driving alignment around the visual quality and direction of UI.

  • Strong collaboration and communication skills.

  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work

  • Passion for mobile games.

Benefits

• Best-in-class compensation

• Other benefits according to the country you reside

Find more English Speaking Jobs in France on Arbeitnow

CSI

Ask CSI about this job

Answers link to jobs and tools on Dev Global Jobs.

Get jobs like this

The best new matches, once a week. Free, one click to stop.

Community

Review Dev Global Jobs

Used this site to find a job? Tell other job seekers what worked and what did not.

Write a review on TrustpilotIt takes about two minutes↗